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AI Insights · Timothy · April 2024

Top 5 Casual Games on iOS in Brazil Q1 2024

Explore the performance of the top 5 casual games on iOS in Brazil for the first quarter of 2024, including weekly downloads, revenue, and active users trends.

Top 5 Casual Games on iOS in Brazil Q1 2024

During the first quarter of 2024, the top 5 casual games on iOS in Brazil showcased interesting trends in terms of weekly downloads, revenue, and active users. Here’s a detailed breakdown of their performance:

Subway Surfers from Sybo Games ApS saw a notable fluctuation in weekly revenue, peaking at about $2.1K in mid-January and dipping to $283 at the end of that month. Weekly downloads started strong at around 129K in early January but gradually decreased to approximately 50K by the end of March. The game maintained a high number of weekly active users, starting at 1.26M and ending at 1.21M.

8 Ball Pool™ by Miniclip.com had a steady performance in weekly revenue, with a high of around $24.8K in mid-February and a low of $12.8K in mid-March. Weekly downloads showed a similar trend starting at 61.7K and tapering down to about 39.6K by the end of the quarter. The game’s weekly active users began at 935K and saw a slight decline to 808K.

Royal Match from Dream Games exhibited consistent weekly revenue, peaking at approximately $93.5K in mid-February. Weekly downloads started at 62.4K but saw a significant drop to around 25.8K by the end of March. The game’s weekly active users remained relatively stable, starting at 263K and ending at 257K.

Among Us! by InnerSloth LLC experienced lower revenue figures, with a peak of $540 in the first week of January and a low of $234 in mid-March. Weekly downloads began at 48K and decreased to about 30.8K by the end of the quarter. The game’s weekly active users followed a similar trend, starting at 50.9K and ending at 31.8K.

Candy Crush Saga from King maintained strong weekly revenue throughout the quarter, peaking at approximately $135.4K in the final week of March. Weekly downloads started at 35.6K and saw a slight increase to 30.9K by the end of the period. The game’s weekly active users remained steady, starting at 135.9K and ending at 135.9K.

This data, sourced from Sensor Tower, highlights the dynamic nature of the casual gaming market on iOS in Brazil. For more insights and detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024